May 03, 2010, 12:38 AM // 00:38
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#41
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Lux Aeterna
Super epic pro turbo primal rage +axe rake
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BAR PLS
/12chars
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May 03, 2010, 04:26 PM // 16:26
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#42
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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dismember
axe rake
exec
dchop
bull's strike
primal rage
enraging charge
shock
16 axe
sever artery
gash
sun and moon slash
savage slash
bull's strike
primal rage
enraging charge
shock
14 sword
Notes:
- 16 axe = amazing. 16 sword isn't quite as noticably impressive so I usually run 14.
- Enraging charge for a cancel stance works just like Bull's charge with Frenzy, except you can kite in your IAS.
- Switch in sprint if you want a higher overall speed around the map (useful).
- Sword has +6 dps unkitable, making it equal damage to axe.
- Snares on warrior bars are great.
- Savage slash speeds up your spike, and if you savage slash a monk while spiking it usually just dies (unlike having to time dchop).
- Sun and moon increases adrenaline gain and is unblockable, also it's good if you really need to hit someone through shield bash.
Tbh I like the sword version better, I know most people don't like sword but I think it's actually more fun and equally effective as the axe equivalent and primal rage sword has been in and out of gvg meta for about a year.
Last edited by Lux Aeterna; May 03, 2010 at 04:31 PM // 16:31..
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May 24, 2010, 06:07 AM // 06:07
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#43
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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The undisputed king of AB is back with a new build that threatens to undermine the current meta. I took the time to interview terran, who graciously gave up his time, which could be better spent making more builds to talk to me.
The Build
The Interview
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May 24, 2010, 06:44 AM // 06:44
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#44
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Academy Page
Join Date: Jan 2010
Profession: N/A
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Well ummm i cant belive i wasted time reading that darth, good job.
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May 29, 2010, 01:24 PM // 13:24
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#45
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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Has anybody been getting lag in AB games? Sitting in the outpost I jump between 200/300 which is normal but then as soon a game is entered it jumps to 800/1000 and rubberbands like crazy at the worst times.
I know its not my internet for a fact, as soon as we zone back to the outpost ping returns to normal.
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May 29, 2010, 03:27 PM // 15:27
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#46
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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Never, ever had a problem in ab. Sure the ping is actually worse in there than in other formats, but that's because all sorts of random non-competitive people with shitty connections and people from all over the place join, plus I have to stand around in american districts which gives a constant organge.
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May 29, 2010, 04:56 PM // 16:56
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#47
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Silence and Motion
Join Date: Jul 2006
Location: Buffalo NY
Guild: New Horizon [NH]
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Same, have not had any additional lag problems in AB.
If you have an older computer, you may be experiencing "fake latency". On my old HP (integrated graphics, DDR1 RAM, etc) the game ran at around 20 FPS in outposts on the low slider settings, and my ping was consistently 200-300. With the same internet connection now, my newish computer (homebuilt, Radeon 4890, 4GB DDR3 RAM, etc) gets 60 FPS (vsync) at highest graphics settings, and maintains a 100-200 ping. On my old machine, my ping would skyrocket whenever I was in combat with a mob or in PvP, and it seemed the ping was not accurately my ping to their servers, but the total delay including my computer's incompetence.
Could be happening to you?
__________________
Currently active in GW1 as of February 2015!
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May 30, 2010, 02:35 AM // 02:35
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#48
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Wilds Pathfinder
Join Date: Jul 2008
Location: Sen'jin Village
Guild: The Infamous Cake Bandits [cake]
Profession: Mo/W
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I havn't changed any settings on my computer for over a year, and this is just something that has recently happened, my computer is relatively old, its 128mb graphics, 2gb ddr2 RAM, but I don't think this is the issue (as its been working fine for the past year) Also this lag only happens inside the AB battles, not in any other outposts or HA/RA/GvG matches or whatever.
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Jun 08, 2010, 06:36 PM // 18:36
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#49
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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So for awhile maps were changing
now it's stuck on AL again
anet why u do dis
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Jun 09, 2010, 10:30 PM // 22:30
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#50
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Academy Page
Join Date: May 2007
Guild: Playing A Game [TaG]
Profession: Mo/
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Quote:
Originally Posted by icedwhitemocha
So for awhile maps were changing
now it's stuck on AL again
anet why u do dis
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/unstuck
kaanai!
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Jun 10, 2010, 05:59 AM // 05:59
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#51
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Academy Page
Join Date: Nov 2007
Guild: woot
Profession: Mo/
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Quote:
Originally Posted by Judge Nl
/unstuck
kaanai!
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Yea, finnaly. Our whole alliance moved to kurzick so we wont play in ancestral lands.
We didnt expected the map to change that fast to deep deep luxon territorium.
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Jun 11, 2010, 12:18 PM // 12:18
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#52
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Ascalonian Squire
Join Date: Nov 2009
Location: England
Guild: sRs
Profession: R/A
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Once you push past midway, it's easier than you think to reach deep territory because it was designed that way so that maps could keep rotating. Clearly that failed.
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Jul 22, 2010, 10:14 AM // 10:14
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#53
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Lion's Arch Merchant
Join Date: Oct 2009
Location: Netherlands
Guild: Utrecht Usurpators
Profession: D/
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Why can't I see this topic in the AB forum? Are there secretly a ton of AB topics that I don't know about?
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Jul 22, 2010, 11:32 AM // 11:32
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#54
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Krytan Explorer
Join Date: May 2005
Location: aggro bubble
Guild: [RD];[FW];[GOTS];[baed];[kiSu]
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